Andrew from PuppetVision, has opened another blog,Machin-X to do with digital puppetry. In his introductory post, Andrew defines digital puppetry as distinct from 3D animation and motion capture:
I define digital puppetry – at least for the purposes of this blog – as the manipulation and performance of digital objects and characters in real-time using a mouse, joystick or some other kind of input device. The forthcoming Jim Henson series Francis? That’s digital puppetry. Machinima? That’s a homebrewed form of digital puppetry. This is definitely digital puppetry too.
Keep an eye on Machin-X as it documents projects and explores developments in a very new field.